WEB · DESKTOP · DEVELOPER TOOLS Better experiences.
Better tools to build them.
Web and desktop features, plus Client Quality Platform tooling for the people building Spotify.
My contributionSenior Software Engineer at Spotify
I’m Jaime Chapinal, a Senior Software Engineer at Spotify, working on web and desktop experiences and developer tooling.
Spotify
amazon
King
Electronic Arts 01 / SELECTED WORK
From the apps on your desktop to the games in your pocket. Here’s where I’ve contributed.
WEB · DESKTOP · DEVELOPER TOOLS Web and desktop features, plus Client Quality Platform tooling for the people building Spotify.
My contribution
WEB · PC · MAC Developing the new Kindle web reader and maintaining the Kindle Reader applications for PC and Mac.
My contribution
GAMEPLAY · C++ · TOOLS New gameplay features and production tools for the artists and designers behind Candy Crush Saga.
My contribution02 / PROFESSIONAL EXPERIENCE
At Spotify, I work on web and desktop features and Client Quality Platform tooling. My career has also taken me through Amazon, King, Electronic Arts, and teams working in games and virtual reality.
Based in Spain and working remotely, after a stint in Stockholm. I speak Spanish and English, and a little Swedish.
Outside work: video games, football, GIFs, and probably another episode of The Office.
SpotifySenior Software EngineerSep 2021 – Present Web and desktop app feature development and Client Quality Platform tooling. Joined as Software Engineer in Sep 2021; Senior since Feb 2023. Remote.
AmazonSoftware Development Engineer IIAug 2019 – Sep 2021 European Customer Experience engineering across APIs, backend, mobile and retail operations; maintained PC/Mac Kindle Reader apps and developed the new web reader. Projects: price drops in cart, Amazon Kids and Kindle Reader for PC, Mac and web.
KingC++ Game DeveloperJan 2018 – Jul 2019 Candy Crush Saga, Saga team (new content). Core gameplay features such as multi-chocolate blockers, walls and map/player progression, plus internal tools that helped level designers and artists produce up to twice the previous year’s content. Stockholm.
GameloftUI EngineerMar 2017 – Oct 2017 UI bug fixing on Asphalt Extreme (iOS, custom C++ engine). On an unannounced Android title: Unity/C# prototypes of gameplay and UI designs in preproduction, then the game’s UI architecture in C++.
Future LighthouseVR EngineerOct 2017 – Jan 2018 Principal VR engineer on In the Cloud: VR Afterlife (PS4 / Gear VR), from development through QA, certification and publishing. Also owned the Gear VR version of Melita, focused on optimization and release.
Electronic ArtsSoftware EngineerApr 2015 – Mar 2017 Internationalization (i18n) team, working with Frostbite, Unity3D, Ignite and internal tools in C++, C# and Python across PC, PS4, Xbox One, PS3 and Xbox 360. Projects: FIFA 17, Battlefield 1, Star Wars Battlefront, FIFA 16, Plants vs. Zombies: Heroes, Mirror's Edge: Catalyst and Need for Speed.
CartoDeveloperOct 2014 – Apr 2015 Front-end development in JavaScript, QA automation with Python and Selenium, and technical support.
SimforProgrammerAug 2012 – Sep 2014 Virtual simulators for cranes, cars, buses, trucks and military vehicles in C++ with OpenSceneGraph, DirectX and Qt. Gameplay and graphics programming, specialising in optimization and GLSL shaders, plus internal tools. Introduced Scrum and version control at the company.
MediapostJunior ProgrammerJul 2010 – Oct 2011 Web apps for a marketing and logistics company and clients such as Repsol and IKEA, using ASP.NET, C#, AJAX, JavaScript, web services and thermal printers (ZPL/EPL), plus Android and Windows CE prototypes.
University Complutense of MadridMaster's degree in Video Games Development, ProgrammingAug 2012 – Sep 2013
University of GranadaMaster's degree in Software Development, Human–Computer InteractionOct 2011 – Jun 2012
University Carlos III of MadridTechnical Engineering in Computer Management, followed by a Computer Engineering DegreeSep 2007 – Jun 2011 03 / PERSONAL PROJECTS
Outside my role at Spotify, I develop personal apps under Chapiware. These independent projects explore memories, daily rituals, and local-first software.
Explore ChapiwarePHOTO MEMORIES / FREE ON iPHONE & ANDROID
Ayer shows you every photo and video you took on today’s date, in every year. Your memories never leave your phone.
PHOTO GRID / iOS & ANDROID
See your month or year as a clean photo grid. One photo per day, fully private.
Explore Your Year
VOICE NOTES / iPHONE & CARPLAY
A calm, private voice inbox for the thoughts you want to keep.
Explore Ireneo
FAMILY STORIES / iPHONE
Keep the stories and voices of the people you love close.
Explore Reelatives
E-INK READING / MOBILE & BROWSER
Send web articles to your Xteink X4 e-ink reader in seconds. Read offline, no account needed.
Explore Send to X4More from Chapiware
04 / PERSONAL WRITING
GOOD THINGS START WITH A CONVERSATION
Software, thoughtful products, a curious idea.
I’m always happy to chat.